LogoLogo
HomepageCase studiesBook a demo
User Guide
User Guide
  • Welcome to Open Loyalty!
  • What's New
    • 2024
    • 2023
    • 2022
  • What's Next
  • Technical Guide
  • Main Features
    • Global Management
      • Analytics
      • Settings
      • Config Duplication
      • Usage
    • Dashboard
      • General Overview
      • Units Wallet Overview
      • Additional Metrics
      • Members by Tiers
    • Members
      • Member List
        • Configuration
        • Creating Members
        • Managing Members
        • Removing Members
      • Segments
        • Creating Segments
        • Managing Segments
        • Segment Conditions
      • Referred Members
    • Campaigns
      • Creating Campaigns
        • Return Campaign
        • Referral Campaign
        • Time-Based Campaign
        • Redemption Code Campaign
        • Internal event - Achievement progressed
        • Percent value distribution
      • Managing Campaigns
      • Campaign Simulation
      • Follow-up Campaigns
    • Custom Events
      • Custom Event Schemas
    • Transactions
      • Adding Transactions
      • Managing Transactions
      • Channels
    • Tiers
      • Adding Tiers
      • Managing Tiers
      • Tiers Configuration
      • Tier Benefits
    • Wallets
      • Wallet Types and Configuration
      • Unit Transfers
        • Creating Unit Transfers
        • Importing Unit Transfers
        • Managing Unit Transfers
    • Achievements
      • Creating Achievement
      • Managing Achievements
      • Follow up Achievements
    • Rewards
      • Reward List
        • Rewards Configuration
        • Creating Reward
        • Reward Types
        • Units Conversion Coupon
        • Adding Coupons
        • Reward Flow
      • Reward Fulfillment
      • Reward Categories
    • Webhooks
      • How to Configure a Webhook
      • What Triggers a Webhook
      • Expiring Notifications
    • Collections
    • Imports / Exports
      • Imports
        • Sample Import Files
      • Exports
        • UI Data Exports
        • Configuration Exports
        • S3 Bucket Exports
    • Settings
      • Roles
      • Admins
        • System Logs
      • Tenants
      • Translations
    • Expressions
      • Attributes List
      • Operators
      • Custom Functions
      • Expression Examples
      • Sample Use Cases
        • Using Member Custom Attributes
        • Complex Effects (if, else)
        • Excluding Members
        • Elapsed Time Conditions
        • Using Additional Dates for Calculations
        • Register on Birthday
        • Transaction on Birthday
        • Tier Upgrade or Downgrade
  • Sample Setups
    • Good Practices
    • Pay with Points
    • Promo and Discounts in Cart
    • Sample Campaigns
      • #1 Earn 1 point for every $1 spent
      • #2 Earn 2x points when shopping on Monday morning
      • #3 Earn 1 stamp for every transaction
      • #4 Buy product ACME 123 and earn 100 points
      • #5 Refer a friend and get 100 points
      • #6 Refer 5 friends and get a $50 off coupon for the next purchase
      • #7 Register to the program and get 50 bonus points
      • #8 Get 30 bonus points for your first transaction in the loyalty program
      • #9 Cashback campaign
      • #10 Product meets selected criteria
    • Sample Achievements
      • #1 Celebrate summer - Buy 5 times between June and August
      • #2 Place 10 Orders above 50€ - Complete 10 transactions, for more than 50€ each
      • #3 Ambitious player - Log in to the game 3 times per week for 8 consecutive weeks
      • #4 SKU 'ABC' configuration - Spend total of 100$ on products with SKU 'ABC132' in September
      • #5 Workout track -Track a workout of at least 30 minutes for 5 days in a row
      • #6 4 referees made the transactions for 2 consecutive weeks
      • #7 2 referees made a transaction configuration
  • FAQ
    • Configuration Migration
    • Custom Attributes
    • Achievements
    • GDPR
    • Opt-Out
    • Referral Programs
    • Returns and Cancellations
Powered by GitBook
On this page

Was this helpful?

  1. Main Features
  2. Campaigns
  3. Creating Campaigns

Internal event - Achievement progressed

Learn more about the campaign based on the Achievement progressed internal event.

Last updated 7 months ago

Was this helpful?

Internal event - Achievement progressed

It is possible to create a campaign based on the progression of an achievement, rather than its execution. By using this functionality, we can reward our users for making progress within an activity or create an advanced cashback threshold mechanism added to the Campaigns Effect.

It is possible to use achievement-related properties in the following Campaigns:

Values related to the achievement configuration:

  • periodGoal - goal yet to be achieved

  • consecutivePeriods - applicable only for consecutive Achievements: periods yet to be achieved

Values related to the member's progress to the achievement goal(s):

  • currentPeriodValue - current progress value

  • completedConsecutivePeriods - current achieved periods

  • progressChanges - the difference between the current currentPeriodValue and the previous currentPeriodValue

If you want an overview of the structure of achievement progress, you can look at the webhook response .

The complete list of available attributes can be found in the article below:

To understand this function, we can use the following example:

If you want to give a member a reward that is calculated based on a percentage of the value of their transaction, but the amount of the percentage/ratio depends on the amount of the transaction total: in the range of: 0 - 5000 → 1% in the range of: 5000 - 7500 → 1.2% in the range of: 7500 - 10000 → 1.5% in the range of: 10000 - Inf → 0%

Internal event - Achievement progressed campaign how-to

1. Create an Achievement - this is needed to calculate the total value of orders in a member's account

  • Over: 1 month - progress will be calculated in the span of one month

  • Goal: 10000000 - a distant goal used to store the value of the calculation

  • Formula: transaction.grossValue - We want to keep track of the Gross Value of the transactions

  • Occurrence: consecutive month - Progress will be calculated monthly

  • Achievement counting: Sum of the event attributes - we will calculate attributes of the transaction

  • Direct / transaction - Achievement will be based on the transaction

2. Create a Campaign

  • Direct campaign

  • Internal event: Achievement progressed

  • Conditions: Achievement is one of 'Achievement name'

  • Effect Add Units: percent_value_distribution(event.body.progressChanges[0], [5000, 7500, 10000], [0.01, 0.012, 0.015, 0], event.body.progressStatuses[0].currentPeriodValue - event.body.progressChanges[0])

MemberAchievementProgressWasChanged
Achievement Progress