Complex Effects (if, else)

We want to set the the granted points to twice the amount member spent in transaction that triggered the campaign. We also want to set a point limit for transaction to 100 - we want to avoid the situation when the member spends a lot in one transactions, and gets more points than he can spend for the rewards. We can use Open Loyalty language, and set following effect:

(transaction.grossValue * 2 >=100) ? 100 : transaction.grossValue * 2

Which means that if the transaction value multiplied by two is smaller or equal 100, than user will get the multiplied value of points, if it is bigger - user will always get 100 points. This way, we can create a campaign that is triggered by all transactions, but all transactions above the 50 value will result in 100 points given to the user.

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