Percent value distribution
Learn more about campaign based on the percent value distribution.
Percent value distribution
The percentage distribution is an Effect function that allows you to create ranges on the units that can be granted to members.
percent_value_distribution(event.body.progressChanges[0], [array thresholds], [array thresholdPercentValues], event.body.progressStatuses[0].currentPeriodValue - event.body.progressChanges[0])
percent_value_distribution - Function
event.body.progressChanges[0] - Value of the current order
[array thresholds] - Thresholds on the basis of which values will be calculated
[array thresholdPercentValues] - The values that will be used for the calculation. In the order corresponding to thresholds
event.body.progressStatuses[0].currentPeriodValue - event.body.progressChanges[0] - Current progress value without the current order
To understand this function, we can use the following example: If you want to give a member a reward that is calculated based on a percentage of the value of their transaction, but the amount of the percentage/ratio depends on the amount of the transaction total:
in the range of: 0 - 5000 → 1% in the range of: 5000 - 7500 → 1.2% in the range of: 7500 - 10000 → 1.5% in the range of: 10000 - Inf → 0%
You should use the following expression:
percent_value_distribution(event.body.progressChanges[0], [5000, 7500, 10000], [0.01, 0.012, 0.015, 0], event.body.progressStatuses[0].currentPeriodValue - event.body.progressChanges[0])
1. Create an Achievement - this is needed to calculate the total value of orders in a member's account
Over: 1 month - progress will be calculated in the span of one month
Goal: 10000000 - a distant goal used to store the value of the calculation
Formula: transaction.grossValue - We want to keep track of the Gross Value of the transactions
Occurrence: consecutive month - Prograss will be calculated monthly
Achievement counting: Sum of the event attributes - we will calculate attributes of the transaction
Direct / transaction - Achievement will be based on the transaction
2. Create a Campaign
Direct campaign
Internal event: Achievement progressed
Conditions: expression: event.body.achievementId == '<ACHIEVEMENT_ID>'
Fffect Add Units: percent_value_distribution(event.body.progressChanges[0], [5000, 7500, 10000], [0.01, 0.012, 0.015, 0], event.body.progressStatuses[0].currentPeriodValue - event.body.progressChanges[0])
3) After making a transaction, the achievement will track members’ progress and issue units based on the following formula: a monthly spend of up to $10K members get: $5K x 1% Cashback + next $2.5K x 1.2% + next $2.5K x 1.5%
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